Huge Fire Sprayer v1
1450
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ID: 21
Family ID:
Author: Cyony
Rarity: common
Element: fire
Attack Type: Elemental
Attack Range: 750
Attack CD: 0.5
Damage: 841-841
Status: Approved
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Specials:
+3% attackspeed/lvl
Spray and Pray
Each attack of this tower has a 33% chance to miss the target. Level Bonus: -1.2% miss chance |
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Toggle Triggers On Damage
ONDAMAGE_chance: 1.0
ONDAMAGE_chanceLevelAdd: 0.0
function onDamage takes Tower tower returns nothing
if tower.calcBadChance(0.33-0.012*tower.getLevel()) then
set Event.damage = 0
call tower.getOwner().displayFloatingTextX("Miss",tower,255, 0, 0,255,0.05,0.0,2.0)
endif
endfunction
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Dome of Fortuity v1
1450
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ID: 208
Family ID:
Author: Neotopia
Rarity: common
Element: iron
Attack Type: Physical
Attack Range: 800
Attack CD: 1.5
Damage: 4934-4973
Status: Approved
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Description: An old Dome of an ancient religion. Numerous congregations were hold in this, enchanting it with immense power. Congregate and awake the ancient powers!
Warming Up
Each attack of this tower has a 60% chance to miss the target. Level Bonus: -0.6% miss chance |
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Toggle Triggers On Damage
ONDAMAGE_chance: 1
ONDAMAGE_chanceLevelAdd: 0
function onDamage takes Tower tower returns nothing
if tower.calcBadChance( 0.6 - tower.getLevel() * 0.006 ) then
set Event.damage = 0
call tower.getOwner().displayFloatingTextX("Miss",tower,255, 0, 0,255,0.05,0.0,2.0)
endif
endfunction
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Utterly Frozen Mushroom v1
1450
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ID: 594
Family ID:
Author: BetrayedKnight
Rarity: common
Element: ice
Attack Type: Elemental
Attack Range: 950
Attack CD: 1.1
Damage: 1177-1200
Status: Approved
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Description: A colony of mushrooms able to chill living flesh. Deals bonus damage to humanoids orcs and nature but is weak against undead.
Specials:
-50% dmg to undead +40% dmg to nature (+1.35%/lvl) +40% dmg to orcs (+1.35%/lvl) +40% dmg to humanoids (+1.35%/lvl) |
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Major Magic Ruin v1
1500
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ID: 15
Family ID:
Author: drol
Rarity: common
Element: astral
Attack Type: Elemental
Attack Range: 700
Attack CD: 1
Damage: 1379-1528
Status: Approved
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Description: Some magic still sparkles inside these ruins.
Illuminate
Attacks debuff the target, making it grant 25% more experience once killed. This effect last 5 seconds. Level Bonus: +1% experience +0.2 seconds |
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Toggle Triggers Header globals
//@import
BuffType drol_magicRuin
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
On Damage
ONDAMAGE_chance: 1.0
ONDAMAGE_chanceLevelAdd: 0.0
function onDamage takes Tower tower returns nothing
call drol_magicRuin.applyCustomTimed(tower,Event.getTarget(),tower.getLevel()*5 + 100,5+tower.getLevel()*0.2)
endfunction
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Frozen Igloo v1
1500
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ID: 78
Family ID:
Author: Boekie
Rarity: rare
Element: ice
Attack Type: Energy
Attack Range: 1000
Attack CD: 2.5
Damage: 1492-1492
Status: Approved
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Description: This igloo emits an extreme amount of cold, slowing and stunning creeps around it.
Specials:
-50% dmg to masses
Extreme Cold
Creeps that come within 900 AoE of this tower will be affected by extreme cold, suffering 1500 spelldamage, and becoming slowed by 25% for 4 seconds. When the slow expires they will get stunned for 0.8 seconds. Level Bonus: +75 damage +0.4% slow |
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Toggle Triggers Header globals
//@import
BuffType boekie_igloo_buff
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
On Unit Comes In Range
UNITINRANGE_targetType: TARGET_TYPE_CREEPS
UNITINRANGE_range: 900
function onUnitInRange takes Tower tower returns nothing
local Unit creep = Event.getTarget()
local integer lvl = tower.getLevel()
call tower.doSpellDamage(creep,1500.0+(lvl*75.0),tower.calcSpellCritNoBonus())
set boekie_igloo_buff.applyCustomTimed(tower,creep,250+lvl*4,4).userReal = 0.8
call Effect.createScaled("Abilities\\Spells\\Undead\\FrostArmor\\FrostArmorDamage.mdl", creep.getX(), creep.getY(), 30.0, 0, 1.5).destroy()
endfunction
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Marine v1
1500
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ID: 201
Family ID:
Author: Boekie
Rarity: rare
Element: iron
Attack Type: Decay
Attack Range: 1200
Attack CD: 0.6
Damage: 336-336
Mana: 30
Mana regen: 1.2
Status: Approved
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Description: A highly esteemed footsoldier with low self esteem.
Stim
This marine uses a stimpack, increasing its attackspeed by 150% and decreasing its attackdamage by 50%. This buff lasts 5 seconds. Level Bonus: +0.08 seconds duration AC_TYPE_OFFENSIVE_IMMEDIATE 25, 1200 range, 8s cooldown
Frag Grenade
When this tower damages a creep it has a 20% chance to fire a frag grenade that will split into 6 smaller grenades after a short delay. When a grenade collides with a creep it deals 1200 spelldamage and increases the damage the target takes from attacks by 2%, stacking up to a maximum of 50%. Level Bonus: +0.3% chance +100 damage +0.1% damage increase |
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Toggle Triggers Autocast
caster_art: Abilities\Spells\Human\Avatar\AvatarCaster.mdl
AUTOCAST_cooldown: 8
AUTOCAST_numBuffsBeforeIdle: 0
AUTOCAST_isExtended: false
AUTOCAST_autocastType: AC_TYPE_OFFENSIVE_IMMEDIATE
AUTOCAST_manacost: 25
AUTOCAST_range: 1200
AUTOCAST_buffType: 0
AUTOCAST_targetSelf: true
AUTOCAST_targetType: 0
target_art:
AUTOCAST_autoRange: 1200
private function onAutocast takes Tower tower returns nothing
local integer level = tower.getLevel()
call boekie_stim_buff.applyCustomTimed(tower,tower,level,5.0+0.08*level)
endfunction
Header globals
//@export
ProjectileType shard
//@export
BuffType boekie_stim_buff
//Don't need to export this one, as the second member doesn't need to refer to it.
BuffType boekie_grenade_buff
endglobals
function Expiration takes Projectile p returns nothing
local Tower tower = p.getCaster()
local real CONE_WIDTH = 120.0 //degrees
local real NUM_PROJECTILES = p.userInt
local real angle = p.direction - CONE_WIDTH / 2
local real dmgRatio = p.getDmgRatio()
loop
exitwhen p.userInt <= 0
set Projectile.create(shard, tower, dmgRatio, tower.calcSpellCritNoBonus(), p.x, p.y, p.z, angle + GetRandomReal(-8.0, 8.0)).userInt = 0
set angle = angle + CONE_WIDTH / (NUM_PROJECTILES - 1)
set p.userInt = p.userInt - 1
endloop
endfunction
function Impact takes Projectile p, Unit target returns nothing
local Tower tower = p.getCaster()
local integer level = tower.getLevel()
local Buff b = target.getBuffOfType(boekie_grenade_buff)
call p.doSpellDamage(target, 1200 + 100 * level)
call SFXAtUnit("Objects\\Spawnmodels\\Human\\FragmentationShards\\FragBoomSpawn.mdl", target.getUnit())
if b != 0 then
call boekie_grenade_buff.apply(tower, target, IMinBJ(480, b.getLevel()+20+level))
else
call boekie_grenade_buff.apply(tower, target, level)
endif
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
call m.addModification(MOD_ATTACKSPEED,1.5,0.0)
call m.addModification(MOD_DAMAGE_ADD_PERC,-0.5,0.0)
set boekie_stim_buff = BuffType.create(0.0,0.0,true) //0.0 time since I will apply it custom timed
call boekie_stim_buff.setBuffModifier(m)
call boekie_stim_buff.setBuffIcon('@@0@@')
set m = Modifier.create()
call m.addModification(MOD_ATK_DAMAGE_RECEIVED,0.02,0.001)
set boekie_grenade_buff = BuffType.create(-1.0,0.0,false) //Lasts indefinitely
call boekie_grenade_buff.setBuffModifier(m)
call boekie_grenade_buff.setBuffIcon('@@1@@')
set shard = ProjectileType.createRanged( "Abilities\\Weapons\\GyroCopter\\GyroCopterMissile.mdl", 400.00, 500.00 )
call shard.setEventOnExpiration(Expiration)
call shard.enableCollision(Impact, 75.00, TARGET_CREEPS, true)
endfunction
On Damage
ONDAMAGE_chance: 0.20
ONDAMAGE_chanceLevelAdd: 0.003
function onDamage takes Tower tower returns nothing
set Projectile.createFromUnitToUnit(shard, tower, 1.00, tower.calcSpellCritNoBonus(), tower, Event.getTarget(), false, true, false).userInt = 6 //six projectiles
endfunction
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Holy Energy v1
1500
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ID: 214
Family ID:
Author: DaveMatthews
Rarity: rare
Element: astral
Attack Type: Energy
Attack Range: 1000
Attack CD: 1.4
Damage: 744-744
Mana: 100
Mana regen: 1.5
Status: Approved
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Description: Emanates the brightest light ever created.
Specials:
+0.1 mana regen/lvl +1% buff duration/lvl
Multishot:
Attacks up to 3 targets at the same time.
Sunlight Burst
Stuns all towers and all enemies in 1000 range for 1.5 seconds. Level Bonus: +0.02 seconds AC_TYPE_OFFENSIVE_IMMEDIATE 90, 1000 range, 20s cooldown
Glimmer of Hope - Aura
Reduces the debuff duration of all towers in 500 range by 15%. Level Bonus: +0.2% debuff duration reduction |
Download
Toggle Triggers Autocast
caster_art: Abilities\Spells\Other\Awaken\Awaken.mdl
AUTOCAST_cooldown: 20
AUTOCAST_numBuffsBeforeIdle: 0
AUTOCAST_isExtended: false
AUTOCAST_autocastType: AC_TYPE_OFFENSIVE_IMMEDIATE
AUTOCAST_manacost: 90
AUTOCAST_range: 1000
AUTOCAST_buffType: 0
AUTOCAST_targetSelf: false
AUTOCAST_targetType: 0
target_art:
AUTOCAST_autoRange: 850
private function onAutocast takes Tower tower returns nothing
local Iterate it = Iterate.overUnitsInRangeOfCaster(tower,TARGET_CREEPS,1000)
local Unit u
local integer level= tower.getLevel()
loop
set u = it.next()
exitwhen u == 0
call dave_sunlight.apply(tower,u,level)
endloop
set it = Iterate.overUnitsInRangeOfCaster(tower,TARGET_TOWERS,1000)
loop
set u = it.next()
exitwhen u == 0
call dave_sunlight.apply(tower,u,level)
endloop
endfunction
Header globals
BuffType dave_glimmer
BuffType dave_sunlight
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
set dave_glimmer = BuffType.createAuraEffectType(true)
call m.addModification(MOD_DEBUFF_DURATION,-0.15,-0.002)
call dave_glimmer.setBuffModifier(m)
call dave_glimmer.setBuffIcon('@@1@@')
set dave_sunlight = BuffType.createDuplicate(cb_stun, 1.5, 0.02, false)
call dave_sunlight.setBuffIcon('@@2@@')
endfunction
Tower Aura
AURA_auraEffect: dave_glimmer
AURA_power: 1
AURA_level: 1
AURA_auraRange: 500
AURA_targetType: TARGET_TYPE_TOWERS
AURA_levelAdd: 1
AURA_powerAdd: 1
AURA_targetSelf: true
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Description: