Small Bug Nest v1
600
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ID: 24
Family ID:
Author: Majildian
Rarity: uncommon
Element: darkness
Attack Type: Physical
Attack Range: 725
Attack CD: 1.5
Damage: 724-823
Abil. Factor: 0.7
Status: Approved
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Swarm of Bugs
On kill, produces bugs that increase the base damage of this tower by 6. The damage gain decreases by 1 for every 12 productions, down to a minimum of 1. Number of produced bugs is retained through upgrade and applied with the upgrade's values. Replacing a tower from a different family will produce bugs from 60% of its total kills. |
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Toggle Triggers On Kill function onKill takes Tower tower returns nothing
call tower.modifyProperty(MOD_DAMAGE_BASE,IMaxBJ(6 - tower.userInt/12,1))
set tower.userInt = tower.userInt+1
endfunction
On Tower Creation function onCreate takes Tower tower returns nothing
local Tower prev = Event.getPrecedingTower()
local integer N
local integer mults
if prev != 0 then
if prev.getFamily() == tower.getFamily() then
set tower.userInt = prev.userInt
else
set tower.userInt = R2I(prev.getKills()*0.6)
endif
//sadly, using inlined constants gives us things like 6-1 and 6+0.5 instead of 5 and 6.5
set mults = tower.userInt /12 //full growth multiples in all kills
if mults >= 6 then //mults until minimum of 1
set mults = 6-1
endif
//Since the equation is linear:
//[Average growth over N] * N + remaining growth * (total kills - N)
set N = mults*12
set N = R2I((6 + 0.5-mults/2.0)*N) + (tower.userInt-N)*(6-mults)
call tower.modifyProperty(MOD_DAMAGE_BASE,N)
else
//if no predecessor, initialize with zeros
set tower.userInt = 0 //counted kills
endif
endfunction
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