![]() Village Witch v1
150
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ID: 183
Family ID:
Author: cedi
Rarity: uncommon
Element: darkness
Attack Type: Essence
Attack Range: 1100
Attack CD: 1.6
Damage: 135-135
Mana: 30
Mana regen: 1.5
Status: Approved
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![]() +1 mana/lvl +0.1 mana regen/lvl ![]() The witch throws a bottle of love potion on the target, slowing it by 25% and increasing its item drop chance by 20%. The potion lasts 7 seconds. Level Bonus: +0.375% slow +0.3% Item drop chance AC_TYPE_OFFENSIVE_BUFF ![]() When the witch attacks, it has a 30% chance to deal 50 spell damage to its target, increasing the witch's attackspeed by 10% and decreasing the chance to trigger this spell by 10%. These effects last 10 seconds and stack. If the target is under the influence of a Love Potion, the attackspeed bonus, the damage and the duration of this spell are doubled. Level Bonus: +2 spell damage |
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Toggle Triggers Autocast
caster_art:
AUTOCAST_cooldown: 3.00
AUTOCAST_numBuffsBeforeIdle: 1
AUTOCAST_isExtended: false
AUTOCAST_autocastType: AC_TYPE_OFFENSIVE_BUFF
AUTOCAST_manacost: 25
AUTOCAST_range: 1100.00
AUTOCAST_buffType: cedi_LovePotion
AUTOCAST_targetSelf: false
AUTOCAST_targetType: TARGET_TYPE_CREEPS
target_art:
AUTOCAST_autoRange: 1100.00
private function onAutocast takes Tower tower returns nothing
set Projectile.createFromUnitToUnit( cedi_LoveMissile, tower, 1.00, tower.calcSpellCritNoBonus(), tower, Event.getTarget(), true, false, false ).userInt = 200 + tower.getLevel() * 3
endfunction
Header globals
//@export
BuffType cedi_LovePotion
//@export
BuffType cedi_SoulBuff
//@export
ProjectileType cedi_LoveMissile
endglobals
function cedi_Love takes Projectile p, Unit target returns nothing
local Unit tower = p.getCaster()
call cedi_LovePotion.apply( tower, target, p.userInt )
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier mod = Modifier.create()
set cedi_LovePotion = BuffType.create( 7.00, 0.00, false )
call cedi_LovePotion.setBuffModifier(mod)
call mod.addModification(MOD_ITEM_CHANCE_ON_DEATH,0.00,0.001)
call mod.addModification(MOD_MOVESPEED,-0.00,-0.00125)
call cedi_LovePotion.setBuffIcon( '@@0@@' )
set cedi_SoulBuff = BuffType.create( 10.00, 0.00, true )
call cedi_SoulBuff.setBuffIcon( '@@1@@' )
set cedi_LoveMissile = ProjectileType.create( "Abilities\\Spells\\Other\\AcidBomb\\BottleMissile.mdl", 999.99, 1100.00 )
call cedi_LoveMissile.enableHoming( cedi_Love, 0.00 )
endfunction
On Damage
ONDAMAGE_chance: 1.0
ONDAMAGE_chanceLevelAdd: 0.0
function onDamage takes Tower tower returns nothing
local real multipler = 1.00
local integer UID = tower.getUID()
if tower.calcChance( tower.userReal / 100.00 ) then
if Event.getTarget().getBuffOfType( cedi_LovePotion ) != 0 then
set multipler = 2.00
call tower.getOwner().displayFloatingTextX( "Double", tower, 255, 0, 0, 255, 64.00, 1.00, 2.00 )
endif
call SFXAtUnit("Objects\\Spawnmodels\\Undead\\UndeadDissipate\\UndeadDissipate.mdl", tower.getUnit())
call tower.doSpellDamage( Event.getTarget(), (50 + 2 * tower.getLevel() ) * multipler, tower.calcSpellCritNoBonus() )
call cedi_SoulBuff.applyCustomTimed( tower, tower, 1, 10 * multipler )
set tower.userReal = tower.userReal - 10.00 //* multipler
call tower.modifyProperty( MOD_ATTACKSPEED, 0.10 * multipler )
call TriggerSleepAction( 10.00 * multipler )
if tower.getUID() == UID then
call tower.modifyProperty( MOD_ATTACKSPEED, -0.10 * multipler )
set tower.userReal = tower.userReal + 10.00 //* multipler
endif
endif
endfunction
On Tower Creation function onCreate takes Tower tower returns nothing
set tower.userReal = 30.00
endfunction
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![]() Lesser Skeletal Mage v1
150
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ID: 527
Family ID:
Author: Boekie
Rarity: uncommon
Element: darkness
Attack Type: Decay
Attack Range: 900
Attack CD: 2
Damage: 270-270
Mana: 40
Mana regen: 2
Status: Approved
|
Description: A tower that increases the damage that creeps suffer. ![]() Increases the attack damage target creep receives by 15%, the curse lasts 5 seconds. Level Bonus: +0.6% bonusdamage +0.1 second duration AC_TYPE_OFFENSIVE_BUFF |
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Toggle Triggers Autocast
caster_art:
AUTOCAST_cooldown: 5
AUTOCAST_numBuffsBeforeIdle: 3
AUTOCAST_isExtended: false
AUTOCAST_autocastType: AC_TYPE_OFFENSIVE_BUFF
AUTOCAST_manacost: 30
AUTOCAST_range: 900
AUTOCAST_buffType: Boekie_ampDamage
AUTOCAST_targetSelf: false
AUTOCAST_targetType: TARGET_TYPE_CREEPS
target_art: Abilities\Spells\Human\Banish\BanishTarget.mdl
AUTOCAST_autoRange: 900
private function onAutocast takes Tower tower returns nothing
local integer lvl = tower.getLevel()
call Boekie_ampDamage.apply(tower,Event.getTarget(),6*lvl)
endfunction
Header globals
//@export
BuffType Boekie_ampDamage
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m=Modifier.create()
call m.addModification(MOD_ATK_DAMAGE_RECEIVED,0.15,0.001)
set Boekie_ampDamage=BuffType.create(5,0.1,false)
call Boekie_ampDamage.setBuffModifier(m)
call Boekie_ampDamage.setStackingGroup("Boekie_ampDamage1")
call Boekie_ampDamage.setBuffIcon( '@@0@@' )
endfunction
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![]() Fiery Stone v1
150
![]() |
ID: 630
Family ID:
Author: geX
Rarity: common
Element: fire
Attack Type: Elemental
Attack Range: 900
Attack CD: 1.2
Damage: 147-171
Status: Approved
|
Description: Basic tower with low splash damage ![]() Splash attack:
160 AoE: 25% damage
|
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![]() Monolith v1
150
![]() |
ID: 639
Family ID:
Author: drol
Rarity: common
Element: storm
Attack Type: Physical
Attack Range: 1050
Attack CD: 1.5
Damage: 136-150
Status: Approved
|
Description: Covered with ancient runes from rituals practiced ages ago. ![]() Bounce attack:
3 targets
-46% damage per bounce
+10% dmg to air (+1%/lvl)
|
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|
![]() Star Gazer v1
160
![]() |
ID: 53
Family ID:
Author: i_mOck_death
Rarity: uncommon
Element: astral
Attack Type: Energy
Attack Range: 875
Attack CD: 1.55
Damage: 127-127
Status: Approved
|
Description: Uncommon astral tower that deals spell damage equal to its attack every time the tower attacks. ![]() This tower deals an additional amount of spell damage to its target equal to 100% of its attack damage. If the creep is immune this damage is dealt as energy damage equal to 80% of its attack damage not affected by level bonus. Level Bonus: +1% damage |
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Toggle Triggers On Damage
ONDAMAGE_chance: 1.0
ONDAMAGE_chanceLevelAdd: 0.0
function onDamage takes Tower tower returns nothing
local Unit creep = Event.getTarget()
if creep.isImmune() then
call tower.doAttackDamage(creep,tower.getCurrentAttackDamageWithBonus()*(.8),tower.calcAttackMulticrit(0.0,0.0,0))
else
call tower.doSpellDamage(creep,tower.getCurrentAttackDamageWithBonus()*(1+.01*tower.getLevel()),tower.calcSpellCritNoBonus())
endif
endfunction
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![]() Toxic Mossy Acid Sprayer v1
160
![]() |
ID: 162
Family ID:
Author: cedi
Rarity: common
Element: iron
Attack Type: Decay
Attack Range: 800
Attack CD: 1
Damage: 70-90
Status: Approved
|
Description: Careful, corrosive. ![]() Bounce attack:
3 targets
-15% damage per bounce
![]() Decreases the armor of damaged units by 1.2 for 3 seconds. Level Bonus: +0.048 armor reduction +0.12 seconds |
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Toggle Triggers Header globals
//@import
BuffType cedi_acidarmor
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
On Damage
ONDAMAGE_chance: 1.0
ONDAMAGE_chanceLevelAdd: 0.0
function onDamage takes Tower tower returns nothing
call cedi_acidarmor.applyCustomTimed( tower, Event.getTarget(), 1200 + tower.getLevel() * 48, 3.0 + 0.12 * tower.getLevel() )
endfunction
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![]() Broken Storm Column v1
160
![]() |
ID: 475
Family ID:
Author: geX
Rarity: common
Element: storm
Attack Type: Energy
Attack Range: 1600
Attack CD: 1.25
Damage: 68-228
Status: Approved
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Description: Basic long ranged tower. |
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Description: