Small Serpent Ward v1
350
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ID: 94
Family ID:
Author: SirCoqaLot.
Rarity: uncommon
Element: astral
Attack Type: Elemental
Attack Range: 1050
Attack CD: 1.35
Damage: 374-374
Mana: 12
Mana regen: 1
Status: Approved
|
Snake Charm
Increases the target's maximum mana by 10%, its mana regeneration by 10% and its spell damage by 5%. The buff lasts 5 seconds. Level Bonus: +0.6% mana regeneration +0.6% mana +0.3% spell damage +5 seconds duration at level 25 AC_TYPE_ALWAYS_BUFF 10, 200 range, 5s cooldown |
Download
Toggle Triggers Autocast
caster_art:
AUTOCAST_cooldown: 5
AUTOCAST_numBuffsBeforeIdle: 1
AUTOCAST_isExtended: false
AUTOCAST_autocastType: AC_TYPE_ALWAYS_BUFF
AUTOCAST_manacost: 10
AUTOCAST_range: 200
AUTOCAST_buffType: 0
AUTOCAST_targetSelf: false
AUTOCAST_targetType: TARGET_TYPE_TOWERS
target_art:
AUTOCAST_autoRange: 200
private function onAutocast takes Tower tower returns nothing
if tower.getLevel()< 25 then
call sir_serpent_buff.applyAdvanced(tower,Event.getTarget(),1+tower.getLevel(),100+tower.getLevel()*6,5)
else
call sir_serpent_buff.applyAdvanced(tower,Event.getTarget(),1+tower.getLevel(),100+tower.getLevel()*6,10)
endif
endfunction
Header globals
//@export
BuffType sir_serpent_buff
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
call m.addModification(MOD_MANA_PERC,0.0,0.001)
call m.addModification(MOD_MANA_REGEN_PERC,0.0,0.001)
call m.addModification(MOD_SPELL_DAMAGE_DEALT,0.0,0.0005)
set sir_serpent_buff = BuffType.create(0.0,0.0,true)
call sir_serpent_buff.setBuffIcon('@@0@@')
call sir_serpent_buff.setBuffModifier(m)
call sir_serpent_buff.setStackingGroup("sir_serpent_buff")
endfunction
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Serpent Ward v1
700
|
ID: 95
Family ID:
Author: SirCoqaLot.
Rarity: uncommon
Element: astral
Attack Type: Elemental
Attack Range: 1050
Attack CD: 1.35
Damage: 726-726
Mana: 12
Mana regen: 1
Status: Approved
|
Description: Lesser astral tower that buffs a nearby tower, increasing its mana regeneration, maximum mana and spell damage dealt.
Snake Charm
Increases the target's maximum mana by 20%, its mana regeneration by 20% and its spell damage by 10%. The buff lasts 5 seconds. Level Bonus: +1.2% mana regeneration +1.2% mana +0.6% spell damage +5 seconds duration at level 25 AC_TYPE_ALWAYS_BUFF 10, 200 range, 5s cooldown |
Download
Toggle Triggers Autocast
caster_art:
AUTOCAST_cooldown: 5
AUTOCAST_numBuffsBeforeIdle: 1
AUTOCAST_isExtended: false
AUTOCAST_autocastType: AC_TYPE_ALWAYS_BUFF
AUTOCAST_manacost: 10
AUTOCAST_range: 200
AUTOCAST_buffType: 0
AUTOCAST_targetSelf: false
AUTOCAST_targetType: TARGET_TYPE_TOWERS
target_art:
AUTOCAST_autoRange: 200
private function onAutocast takes Tower tower returns nothing
if tower.getLevel() <25 then
call sir_serpent_buff.applyAdvanced(tower,Event.getTarget(),30+tower.getLevel(),200+tower.getLevel()*12,5)
else
call sir_serpent_buff.applyAdvanced(tower,Event.getTarget(),30+tower.getLevel(),200+tower.getLevel()*12,10)
endif
endfunction
Header globals
//@import
BuffType sir_serpent_buff
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
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Enchanted Serpent Ward v1
1400
|
ID: 96
Family ID:
Author: SirCoqaLot.
Rarity: uncommon
Element: astral
Attack Type: Elemental
Attack Range: 1050
Attack CD: 1.35
Damage: 1407-1407
Mana: 12
Mana regen: 1
Status: Approved
|
Description: Lesser astral tower that buffs a nearby tower, increasing its mana regeneration, maximum mana and spell damage dealt.
Snake Charm
Increases the target's maximum mana by 30%, its mana regeneration by 30% and its spell damage by 15%. The buff lasts 5 seconds. Level Bonus: +1.8% mana regeneration +1.8% mana +0.9% spell damage +5 seconds duration at level 25 AC_TYPE_ALWAYS_BUFF 10, 200 range, 5s cooldown |
Download
Toggle Triggers Autocast
caster_art:
AUTOCAST_cooldown: 5
AUTOCAST_numBuffsBeforeIdle: 1
AUTOCAST_isExtended: false
AUTOCAST_autocastType: AC_TYPE_ALWAYS_BUFF
AUTOCAST_manacost: 10
AUTOCAST_range: 200
AUTOCAST_buffType: 0
AUTOCAST_targetSelf: false
AUTOCAST_targetType: TARGET_TYPE_TOWERS
target_art:
AUTOCAST_autoRange: 200
private function onAutocast takes Tower tower returns nothing
if tower.getLevel() < 25 then
call sir_serpent_buff.applyAdvanced(tower,Event.getTarget(),60+tower.getLevel(),300+tower.getLevel()*18,5)
else
call sir_serpent_buff.applyAdvanced(tower,Event.getTarget(),60+tower.getLevel(),300+tower.getLevel()*18,10)
endif
endfunction
Header globals
//@import
BuffType sir_serpent_buff
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
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Mythic Serpent Ward v1
2800
|
ID: 97
Family ID:
Author: SirCoqaLot.
Rarity: uncommon
Element: astral
Attack Type: Elemental
Attack Range: 1050
Attack CD: 1.35
Damage: 2727-2727
Mana: 12
Mana regen: 1
Status: Approved
|
Description: Lesser astral tower that buffs a nearby tower, increasing its mana regeneration, maximum mana and spell damage dealt.
Snake Charm
Increases the target's maximum mana by 40%, its mana regeneration by 40% and its spell damage by 20%. The buff lasts 5 seconds. Level Bonus: +2.4% mana regeneration +2.4% mana +1.2% spell damage +5 seconds duration at level 25 AC_TYPE_ALWAYS_BUFF 10, 200 range, 5s cooldown |
Download
Toggle Triggers Autocast
caster_art:
AUTOCAST_cooldown: 5
AUTOCAST_numBuffsBeforeIdle: 1
AUTOCAST_isExtended: false
AUTOCAST_autocastType: AC_TYPE_ALWAYS_BUFF
AUTOCAST_manacost: 10
AUTOCAST_range: 200
AUTOCAST_buffType: 0
AUTOCAST_targetSelf: false
AUTOCAST_targetType: TARGET_TYPE_TOWERS
target_art:
AUTOCAST_autoRange: 200
private function onAutocast takes Tower tower returns nothing
if tower.getLevel() < 25 then
call sir_serpent_buff.applyAdvanced(tower,Event.getTarget(),90+tower.getLevel(),400+tower.getLevel()*24,5)
else
call sir_serpent_buff.applyAdvanced(tower,Event.getTarget(),90+tower.getLevel(),400+tower.getLevel()*24,10)
endif
endfunction
Header globals
//@import
BuffType sir_serpent_buff
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
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Description: