Cold Obelisk v1
400
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ID: 539
Family ID:
Author: Boekie
Rarity: uncommon
Element: ice
Attack Type: Elemental
Attack Range: 600
Attack CD: 2.1
Damage: 681-681
Status: Approved
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Specials:
Splash attack: 140 AoE: 35% damage +45% dmg to masses (+2%/lvl)
Absolute Zero
The Obelisk slows creeps it damages by 18% for 4 seconds. Level Bonus: +0.4% slow |
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Toggle Triggers Header globals
//@export
BuffType mcSlow
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier slow=Modifier.create()
call slow.addModification(MOD_MOVESPEED,0,-0.001)
set mcSlow=BuffType.create(0,0,false)
call mcSlow.setBuffIcon('@@0@@')
call mcSlow.setBuffModifier(slow)
endfunction
On Damage
ONDAMAGE_chance: 1.0
ONDAMAGE_chanceLevelAdd: 0.0
function onDamage takes Tower tower returns nothing
local integer s = R2I((18+tower.getLevel()*0.4)*10)
call mcSlow.applyCustomTimed(tower,Event.getTarget(), s, 4)
endfunction
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Icy Obelisk v1
1200
|
ID: 540
Family ID:
Author: Boekie
Rarity: uncommon
Element: ice
Attack Type: Elemental
Attack Range: 600
Attack CD: 2.1
Damage: 1989-1989
Status: Approved
|
Description: A frightfully blue column of solid ice, worshipped by cold blooded folk.
Specials:
Splash attack: 180 AoE: 35% damage +45% dmg to masses (+2%/lvl)
Absolute Zero
The Obelisk slows creeps it damages by 24% for 4 seconds. Level Bonus: +0.45% slow |
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Toggle Triggers Header globals
//@import
BuffType mcSlow
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
On Damage
ONDAMAGE_chance: 1.0
ONDAMAGE_chanceLevelAdd: 0.0
function onDamage takes Tower tower returns nothing
local integer s = R2I((24+tower.getLevel()*0.45)*10)
call mcSlow.applyCustomTimed(tower,Event.getTarget(), s, 4)
endfunction
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Frozen Obelisk v1
2750
|
ID: 541
Family ID:
Author: Boekie
Rarity: uncommon
Element: ice
Attack Type: Elemental
Attack Range: 600
Attack CD: 2.1
Damage: 4445-4445
Status: Approved
|
Description: A frightfully blue column of solid ice, worshipped by cold blooded folk.
Specials:
Splash attack: 220 AoE: 35% damage +45% dmg to masses (+2%/lvl)
Absolute Zero
The Obelisk slows creeps it damages by 30% for 4 seconds. Level Bonus: +0.5% slow |
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Toggle Triggers Header globals
//@import
BuffType mcSlow
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
On Damage
ONDAMAGE_chance: 1.0
ONDAMAGE_chanceLevelAdd: 0.0
function onDamage takes Tower tower returns nothing
local integer s = R2I((30+tower.getLevel()*0.5)*10)
call mcSlow.applyCustomTimed(tower,Event.getTarget(), s, 4)
endfunction
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Description: