Buried Soul v1
80
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ID: 376
Family ID:
Author: SirCoqaLot.
Rarity: uncommon
Element: darkness
Attack Type: Magic
Attack Range: 1200
Attack CD: 1
Damage: 10-71
Status: Approved
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Soul Scattering
10% chance on attack to reduce its own attackspeed by 60% and make the target receive 40% more spell damage. Both effects last 2.5 seconds. Level Bonus: +1% attackspeed +0.32% spell damage received
Shadowstrike
This tower has a 25% chance on attack to deal 80 spell damage. Level Bonus: +4 spell damage +0.5% chance |
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Toggle Triggers Header globals
//@export
BuffType sir_cripple
//@export
BuffType sir_banish
endglobals
private function init takes nothing returns nothing
local Modifier banish = Modifier.create()
local Modifier cripple = Modifier.create()
set sir_cripple=BuffType.create(0.0,0,false)
set sir_banish=BuffType.create(0.0,0,false)
call sir_cripple.setBuffIcon('@@1@@')
call sir_cripple.setSpecialEffectSimple("Abilities\\Spells\\Undead\\Cripple\\CrippleTarget.mdl")
call sir_banish.setBuffIcon('@@0@@')
call banish.addModification(MOD_SPELL_DAMAGE_RECEIVED,0.0,0.0001)
call cripple.addModification(MOD_ATTACKSPEED,-0.6,0.01)
call sir_cripple.setBuffModifier(cripple)
call sir_banish.setBuffModifier(banish)
endfunction
On Attack
ONATTACK_chance: 1.0
ONATTACK_chanceLevelAdd: 0.0
function onAttack takes Tower tower returns nothing
local integer lvl = tower.getLevel()
local Creep creep = Event.getTarget()
if tower.calcChance(0.1) then
call sir_banish.applyCustomTimed(tower,creep,R2I((40+0.32*lvl)*100),2.5)
call sir_cripple.applyCustomTimed(tower,tower,lvl,2.5)
endif
if tower.calcChance(.25 + 0.005 * lvl) then
call tower.doSpellDamage(creep,80+tower.getLevel()*4,tower.calcSpellCritNoBonus())
call SFXOnUnit("Abilities\\Spells\\Undead\\DeathPact\\DeathPactTarget.mdl",creep.getUnit(),"origin")
endif
endfunction
On Damage
ONDAMAGE_chance: 0.0
ONDAMAGE_chanceLevelAdd: 0.0
function onDamage takes Tower tower returns nothing
endfunction
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Lost Soul v1
310
|
ID: 379
Family ID:
Author: SirCoqaLot.
Rarity: uncommon
Element: darkness
Attack Type: Magic
Attack Range: 1200
Attack CD: 1
Damage: 117-178
Status: Approved
|
Description: A tricky tower that may weaken its target temporarily but also itself
Soul Scattering
10% chance on attack to reduce its own attackspeed by 60% and making its target receive 60% more spell damage. Both effects last 3 seconds. Level Bonus: +1% attackspeed +0.48% spell damage received
Shadowstrike
This tower has a 25% chance on attack to deal 310 spell damage. Level Bonus: +15.5 bonusdamage +0.5% chance |
Download
Toggle Triggers Header globals
//@import
BuffType sir_cripple
//@import
BuffType sir_banish
endglobals
private function init takes nothing returns nothing
endfunction
On Attack
ONATTACK_chance: 1.0
ONATTACK_chanceLevelAdd: 0.0
function onAttack takes Tower tower returns nothing
local integer lvl = tower.getLevel()
local Creep creep = Event.getTarget()
if tower.calcChance(0.1) then
call sir_banish.applyCustomTimed(tower,creep,R2I(60+0.48*lvl)*100,3)
call sir_cripple.applyCustomTimed(tower,tower,lvl,3)
endif
if tower.calcChance(.25 + 0.005 * lvl) then
call tower.doSpellDamage(creep,310+tower.getLevel()*15.5,tower.calcSpellCritNoBonus())
call SFXOnUnit("Abilities\\Spells\\Undead\\DeathPact\\DeathPactTarget.mdl",creep.getUnit(),"origin")
endif
endfunction
On Damage
ONDAMAGE_chance: 0.0
ONDAMAGE_chanceLevelAdd: 0.0
function onDamage takes Tower tower returns nothing
endfunction
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Forgotten Soul v1
1240
|
ID: 384
Family ID:
Author: SirCoqaLot.
Rarity: uncommon
Element: darkness
Attack Type: Magic
Attack Range: 1200
Attack CD: 1
Damage: 528-589
Status: Approved
|
Description: A tricky tower that may weaken its target temporarily but also itself
Soul Scattering
10% chance on attack to reduce its own attackspeed by 60% and making its target receive 80% more spell damage. Both effects last 3.5 seconds. Level Bonus: +1% attackspeed +0.64% spell damage received
Shadowstrike
This tower has a 25% chance on attack to deal 1240 spell damage. Level Bonus: +62 bonusdamage +0.5% chance |
Download
Toggle Triggers Header globals
//@import
BuffType sir_cripple
//@import
BuffType sir_banish
endglobals
private function init takes nothing returns nothing
endfunction
On Attack
ONATTACK_chance: 1.0
ONATTACK_chanceLevelAdd: 0.0
function onAttack takes Tower tower returns nothing
local integer lvl = tower.getLevel()
local Creep creep = Event.getTarget()
if tower.calcChance(0.1) then
call sir_banish.applyCustomTimed(tower,creep,R2I(80+0.64*lvl)*100,3.5)
call sir_cripple.applyCustomTimed(tower,tower,lvl,3.5)
endif
if tower.calcChance(.25 + 0.005 * lvl) then
call tower.doSpellDamage(creep,1240+tower.getLevel()*62,tower.calcSpellCritNoBonus())
call SFXOnUnit("Abilities\\Spells\\Undead\\DeathPact\\DeathPactTarget.mdl",creep.getUnit(),"origin")
endif
endfunction
On Damage
ONDAMAGE_chance: 0.0
ONDAMAGE_chanceLevelAdd: 0.0
function onDamage takes Tower tower returns nothing
endfunction
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Long Forgotten Soul v1
2450
|
ID: 395
Family ID:
Author: SirCoqaLot.
Rarity: uncommon
Element: darkness
Attack Type: Magic
Attack Range: 1200
Attack CD: 1
Damage: 1014-1075
Status: Approved
|
Description: A tricky tower that may weaken its target temporarily but also itself
Soul Scattering
10% chance on attack to reduce its own attackspeed by 60% and making its target receive 100% more spell damage. Both effects last 4 seconds. Level Bonus: +1% attackspeed +0.8% spell damage received
Shadowstrike
This tower has a 25% chance on attack to deal 2450 spell damage. Level Bonus: +122.5 bonusdamage +0.5% chance |
Download
Toggle Triggers Header globals
//@import
BuffType sir_cripple
//@import
BuffType sir_banish
endglobals
private function init takes nothing returns nothing
endfunction
On Attack
ONATTACK_chance: 1.0
ONATTACK_chanceLevelAdd: 0.0
function onAttack takes Tower tower returns nothing
local integer lvl = tower.getLevel()
local Creep creep = Event.getTarget()
if tower.calcChance(0.1) then
call sir_banish.applyCustomTimed(tower,creep,R2I(100+0.8*lvl)*100,4)
call sir_cripple.applyCustomTimed(tower,tower,lvl,4)
endif
if tower.calcChance(.25 + 0.005 * lvl) then
call tower.doSpellDamage(creep,2450+tower.getLevel()*122.5,tower.calcSpellCritNoBonus())
call SFXOnUnit("Abilities\\Spells\\Undead\\DeathPact\\DeathPactTarget.mdl",creep.getUnit(),"origin")
endif
endfunction
On Damage
ONDAMAGE_chance: 0.0
ONDAMAGE_chanceLevelAdd: 0.0
function onDamage takes Tower tower returns nothing
endfunction
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Description: