Ruined Wind Tower v1
400
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ID: 156
Family ID:
Author: SirCoqaLot.
Rarity: uncommon
Element: storm
Attack Type: Physical
Attack Range: 1000
Attack CD: 2.8
Damage: 1343-1393
Status: Approved
|
Rejection
This tower drops all except Common items on attack.
|
Download
Toggle Triggers On Attack
ONATTACK_chance: 1.0
ONATTACK_chanceLevelAdd: 0.0
function onAttack takes Tower tower returns nothing
local Item itm
local integer i = 1
loop
exitwhen i > 6
set itm = tower.getHeldItem(i)
if itm != 0 and itm.getRarity() != Rarity.COMMON then
call itm.drop()
endif
set i = i + 1
endloop
endfunction
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Ruined Storm Tower v1
975
|
ID: 341
Family ID:
Author: SirCoqaLot.
Rarity: uncommon
Element: storm
Attack Type: Physical
Attack Range: 1000
Attack CD: 2.8
Damage: 3409-3459
Status: Approved
|
Description: Strange tower that rejects some items.
Rejection
This tower drops all except Uncommon items on attack.
|
Download
Toggle Triggers On Attack
ONATTACK_chance: 1.0
ONATTACK_chanceLevelAdd: 0.0
function onAttack takes Tower tower returns nothing
local Item itm
local integer i = 1
loop
exitwhen i > 6
set itm = tower.getHeldItem(i)
if itm != 0 and itm.getRarity() != Rarity.UNCOMMON then
call itm.drop()
endif
set i = i + 1
endloop
endfunction
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Ruined Tempest Tower v1
1850
|
ID: 342
Family ID:
Author: SirCoqaLot.
Rarity: uncommon
Element: storm
Attack Type: Physical
Attack Range: 1000
Attack CD: 2.8
Damage: 6683-6733
Status: Approved
|
Description: Strange tower that rejects some items.
Rejection
This tower drops all except Rare items on attack.
|
Download
Toggle Triggers On Attack
ONATTACK_chance: 1.0
ONATTACK_chanceLevelAdd: 0.0
function onAttack takes Tower tower returns nothing
local Item itm
local integer i = 1
loop
exitwhen i > 6
set itm = tower.getHeldItem(i)
if itm != 0 and itm.getRarity() != Rarity.RARE then
call itm.drop()
endif
set i = i + 1
endloop
endfunction
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Ruined Hurricane Tower v1
2650
|
ID: 343
Family ID:
Author: SirCoqaLot.
Rarity: uncommon
Element: storm
Attack Type: Physical
Attack Range: 1000
Attack CD: 2.8
Damage: 9859-9909
Status: Approved
|
Description: Strange tower that rejects some items.
Rejection
This tower drops all except Unique items on attack.
|
Download
Toggle Triggers On Attack
ONATTACK_chance: 1.0
ONATTACK_chanceLevelAdd: 0.0
function onAttack takes Tower tower returns nothing
local Item itm
local integer i = 1
loop
exitwhen i > 6
set itm = tower.getHeldItem(i)
if itm != 0 and itm.getRarity() != Rarity.UNIQUE then
call itm.drop()
endif
set i = i + 1
endloop
endfunction
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Description: