Harpy Witch v1
1350
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ID: 145
Family ID:
Author: drol
Rarity: rare
Element: storm
Attack Type: Energy
Attack Range: 1000
Attack CD: 2.4
Damage: 1832-1994
Mana: 30
Mana regen: 2
Status: Approved
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Specials:
Bounce attack:
2 targets
-25% damage per bounce
Sparks
Increases the spell damage for a tower in 500 range by 15% and it's spell critical strike chance by 10%. Lasts 7.5 seconds. Level Bonus: +0.2% spell damage +0.1% spell critical strike chance +0.3 seconds duration AC_TYPE_OFFENSIVE_BUFF 22, 500 range, 2s cooldown
Twister
Attacks have a 8% chance to summon 2 tornados towards two random creeps in attack range of the harpy. Upon hit each tornado deals this tower's attack damage to the target and makes it suffer 10% additional damage from Storm towers for 5 seconds. Level Bonus: +0.3% chance +0.4% additional damage taken |
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Toggle Triggers Autocast
AUTOCAST_cooldown: 2
AUTOCAST_autoRange: 500
AUTOCAST_manacost: 22
AUTOCAST_range: 500
AUTOCAST_targetType: TARGET_TYPE_TOWERS
AUTOCAST_numBuffsBeforeIdle: 1
caster_art:
target_art: Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
AUTOCAST_autocastType: AC_TYPE_OFFENSIVE_BUFF
AUTOCAST_buffType: drol_harpy
AUTOCAST_isExtended: false
AUTOCAST_targetSelf: false
private function onAutocast takes Tower tower returns nothing
call drol_harpy.apply(tower, Event.getTarget(), tower.getLevel())
endfunction
Header globals
//@export
BuffType drol_harpy
//@export
BuffType drol_harpyDebuff
//@export
ProjectileType drol_harpyMissile
endglobals
//On Hit function
private function drol_harpyHit takes Projectile p, Unit creep returns nothing
local Tower tower = p.getCaster()
call tower.doAttackDamage(creep,tower.getCurrentAttackDamageWithBonus(), tower.calcAttackMulticrit(0,0,0))
call drol_harpyDebuff.apply(tower, creep, tower.userInt)
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
local Modifier n = Modifier.create()
set drol_harpy = BuffType.create(7.5, 0.3, true)
set drol_harpyDebuff = BuffType.create(5., 0., false)
call m.addModification(MOD_SPELL_CRIT_CHANCE, 0.1, 0.001)
call m.addModification(MOD_SPELL_DAMAGE_DEALT, 0.15, 0.002)
call n.addModification(MOD_DMG_FROM_STORM, 0.10, 0.001)
call drol_harpy.setBuffModifier(m)
call drol_harpyDebuff.setBuffModifier(n)
call drol_harpy.setBuffIcon('@@0@@')
call drol_harpyDebuff.setBuffIcon('@@1@@')
set drol_harpyMissile = ProjectileType.create("Abilities\\Spells\\Other\\Tornado\\TornadoElementalSmall.mdl",4,1000)
call drol_harpyMissile.enableHoming(ProjectileTargetEvent.drol_harpyHit, 0)
endfunction
On Attack
ONATTACK_chance: 0.08
ONATTACK_chanceLevelAdd: 0.003
function onAttack takes Tower tower returns nothing
local Iterate i = Iterate.overUnitsInRangeOfCaster(tower, TARGET_CREEPS, 1000)
local integer k = 2
local Unit u
local Projectile p
set tower.userInt = tower.getLevel() * 4
loop
set u = i.next()
exitwhen u == 0 or k == 0
set p = Projectile.createFromUnitToUnit(drol_harpyMissile, tower, 1, 0, tower, u, true, false, false)
call p.setScale(0.70)
set k = k - 1
endloop
if u != 0 then
call i.destroy()
endif
set i = 0
endfunction
On Tower Creation function onCreate takes Tower tower returns nothing
set tower.userInt = 0
endfunction
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Harpy Queen v1
2700
|
ID: 146
Family ID:
Author: drol
Rarity: rare
Element: storm
Attack Type: Energy
Attack Range: 1000
Attack CD: 2.4
Damage: 3107-3269
Mana: 30
Mana regen: 2
Status: Approved
|
Description: Summoner of storms and rain. Harpies are known for their brutality and mercilessness.
Specials:
Bounce attack:
2 targets
-25% damage per bounce
Sparks
Increases the spell damage for a tower in 500 range by 20% and it's spell critical strike chance by 12.5%. Lasts 7.5 seconds. Level Bonus: +0.4% spell damage +0.2% spell critical strike chance +0.3 seconds duration AC_TYPE_OFFENSIVE_BUFF 22, 500 range, 2s cooldown
Twister
Attacks have a 12% chance to summon 3 tornados towards two random creeps in attack range of the harpy. Upon hit each tornado deals this tower's attack damage to the target and makes it suffer 18% additional damage from Storm towers for 5 seconds. Level Bonus: +0.5% chance +0.7% additional damage taken |
Download
Toggle Triggers Autocast
caster_art:
AUTOCAST_cooldown: 2
AUTOCAST_numBuffsBeforeIdle: 1
AUTOCAST_isExtended: false
AUTOCAST_autocastType: AC_TYPE_OFFENSIVE_BUFF
AUTOCAST_manacost: 22
AUTOCAST_range: 500
AUTOCAST_buffType: drol_harpy
AUTOCAST_targetSelf: false
AUTOCAST_targetType: TARGET_TYPE_TOWERS
target_art: Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
AUTOCAST_autoRange: 500
private function onAutocast takes Tower tower returns nothing
call drol_harpy.applyCustomTimed(tower, Event.getTarget(), tower.getLevel() * 2 + 25, 7.5 + 0.3 * tower.getLevel())
endfunction
Header globals
//@import
BuffType drol_harpy
//@import
BuffType drol_harpyDebuff
//@import
ProjectileType drol_harpyMissile
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
On Attack
ONATTACK_chance: 0.12
ONATTACK_chanceLevelAdd: 0.005
function onAttack takes Tower tower returns nothing
local Iterate i = Iterate.overUnitsInRangeOfCaster(tower, TARGET_CREEPS, 1000)
local integer k = 3
local Unit u
local Projectile p
set tower.userInt = 20 + tower.getLevel() * 7
loop
set u = i.next()
exitwhen u == 0 or k == 0
set p = Projectile.createFromUnitToUnit(drol_harpyMissile, tower, 1, 0, tower, u, true, false, false)
call p.setScale(0.70)
set k = k - 1
endloop
if u != 0 then
call i.destroy()
endif
set i = 0
endfunction
On Tower Creation function onCreate takes Tower tower returns nothing
set tower.userInt = 0
endfunction
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Description: