Void Vial v1
103
lvl: 4
ID:
75
Author:
cedi
Rarity:
common
Status:
Approved

Description:

In this vial isn't even a spark of magic. That is really fearful for all magic creatures and caster.
Specials:
+50% dmg to magical
-10% mana regen
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Tiny Rabbit v1
117
lvl: 3
ID:
54
Author:
Boekie
Rarity:
uncommon
Status:
Approved

Description:

This fluffy rabbit can cheer up even a tower.
Specials:
+2% exp gain
+2% bounty collected
+2% item chance
+2% item quality
+2% mana
+2% mana regen
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Iron Leg v2
125
lvl: 3
ID:
223
Author:
drol
Rarity:
uncommon
Status:
Approved

Description:

More reliable leg, but still worthless if you have two legs.
Specials:
+x0.1 crit damage
+1% attackspeed
+1% crit chance
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Assassination Arrow v1
133
lvl: 6
ID:
277
Author:
drol
Rarity:
common
Status:
Approved

Description:

A deadly arrow specialy crafted for assassination.
Specials:
+10% dmg to champions (+0.4%/lvl)
+10% dmg to bosses (+0.4%/lvl)
+x0.05 crit damage (+x0.002/lvl)
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Fiery Assassination Arrow v2
136
lvl: 4
ID:
225
Author:
drol
Rarity:
uncommon
Status:
Approved

Description:

A deadly combusting arrow designed to hunt down larger beings.
Specials:
+20% dmg to champions
+20% dmg to bosses
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Speed Demon's Reward v1
144
lvl: 4
ID:
191
Author:
Palandu
Rarity:
uncommon
Status:
Approved

Description:

Rewards the player with gold and exp for fighting non-stop
Speed Award
Any time the carrier manages to attack the next creep wave within 12 seconds of attacking the current one, it receives bonus exp and gold as a Speed Award. The gold award amount is equal to 12 minus the time interval between attacking the different creep waves. The exp award is half of the gold award.
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Toggle Triggers

Header

goldcost: 144
    globals
        MultiboardValues palandu_SpeedBoard
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
        set palandu_SpeedBoard = MultiboardValues.create(1)
        call palandu_SpeedBoard.setKey(0, "Total Gold Awarded")
    endfunction

On Attack

goldcost: 0 ONATTACK_chance: 1.0 ONATTACK_chanceLevelAdd: 0.0
function onAttack takes Item itm returns nothing
    local Creep c = Event.getTarget()
    local integer creepLevel = c.getSpawnLevel()
    local real rewardValue
    local Unit t
    
    if itm.userInt > 0 and itm.userInt < creepLevel then
        set rewardValue = 12.0 - (Game.getGameTime() - itm.userInt2)/25
        if rewardValue > 0 then
            set t = itm.getCarrier()
            call t.getOwner().giveGold(rewardValue, t.getUnit(), true, true)
            call t.addExp(rewardValue/2)
            set itm.userReal = itm.userReal + rewardValue
        endif
    endif
    
    set itm.userInt = IMaxBJ(itm.userInt, creepLevel) //so that it can only go up
    set itm.userInt2 = Game.getGameTime()
endfunction

On Item Creation

goldcost: 0
function onCreate takes Item itm returns nothing
   set itm.userInt = -101
   set itm.userInt2 = -101
   set itm.userReal = 0
endfunction

On Tower Details

goldcost: 0
function onTowerDetails takes Item itm returns MultiboardValues
    call palandu_SpeedBoard.setValue(0, formatFloat(itm.userReal,1))
    return palandu_SpeedBoard
endfunction
Blunt Dagger v1
145
lvl: 7
ID:
143
Author:
Majildian
Rarity:
common
Status:
Approved

Description:

A dagger better suited to bashing than stabbing.
Specials:
+2.5% crit chance
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