Garden of Eden v1
3000
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ID: 652
Family ID:
Author: Majildian
Rarity: unique
Element: nature
Attack Type: Essence
Attack Range: 800
Attack CD: 1
Damage: 1885-1888
Abil. Factor: 0.524
Status: Approved
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Specials:
+50% dmg to nature +50% dmg to orcs +50% dmg to humanoids
Eden's Wrath
The garden uses half of the stored lifeforce to create a huge explosion, dealing [current spawn level x 15] spell damage in 1600 AoE for each lifeforce stored.
Essence of the Mortals
When the garden kills a nature, orc or human unit, its lifeforce is captured in the fountain. For each lifeforce stored in the fountain, the garden deals an additional [current spawn level x 2] spell damage on attack. Maximum of 5 stored lifeforce. Level Bonus: +1 maximum lifeforce |
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Toggle Triggers Autocast
caster_art: none
AUTOCAST_cooldown: 10.0
AUTOCAST_numBuffsBeforeIdle: 0
AUTOCAST_isExtended: false
AUTOCAST_autocastType: AC_TYPE_OFFENSIVE_IMMEDIATE
AUTOCAST_manacost: 0
AUTOCAST_range: 800
AUTOCAST_buffType: 0
AUTOCAST_targetSelf: false
AUTOCAST_targetType: 0
target_art: none
AUTOCAST_autoRange: 800
private function onAutocast takes Tower tower returns nothing
local real x = tower.getX()
local real y = tower.getY()
local Effect Boom
local integer UID = tower.getUID()
if tower.userInt > 0 then
set Boom = Effect.createAnimatedScaled("Units\\NightElf\\Wisp\\WispExplode.mdl",x,y,0,0,8.0)
call Boom.setAnimationSpeed(.6)
call Boom.setLifetime(2.0)
set Boom = Effect.createAnimatedScaled("Units\\NightElf\\Wisp\\WispExplode.mdl",x,y,0,0,8.0)
call Boom.setAnimationSpeed(.7)
call Boom.setLifetime(2.0)
set Boom = Effect.createAnimatedScaled("Units\\NightElf\\Wisp\\WispExplode.mdl",x,y,0,0,8.0)
call Boom.setAnimationSpeed(.8)
call Boom.setLifetime(2.0)
set Boom = Effect.createAnimatedScaled("Units\\NightElf\\Wisp\\WispExplode.mdl",x,y,0,0,8.0)
call Boom.setAnimationSpeed(.9)
call Boom.setLifetime(2.0)
call TriggerSleepAction(0.5)
if tower.getUID() == UID then
call tower.doSpellDamagePBAoE(1600.0,tower.userInt*15*tower.userInt2,tower.calcSpellCritNoBonus(),0.0)
set tower.userInt = R2I(tower.userInt*0.5)
endif
endif
endfunction
Header globals
MultiboardValues lfValue
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
set lfValue=MultiboardValues.create(1)
call lfValue.setKey(0,"Lifeforce Stored")
endfunction
On Attack
ONATTACK_chance: 1.0
ONATTACK_chanceLevelAdd: 0.0
function onAttack takes Tower tower returns nothing
local Creep target = Event.getTarget()
set tower.userInt2 = target.getSpawnLevel()
call tower.doSpellDamage(target,tower.userInt*2*tower.userInt2,tower.calcSpellCritNoBonus())
endfunction
On Kill function onKill takes Tower tower returns nothing
local integer category = Creep(Event.getTarget()).getCategory()
if tower.userInt < (tower.getLevel()+5) and (category == CATEGORY_NATURE or category == CATEGORY_ORC or category == CATEGORY_HUMANOID) then
set tower.userInt = (tower.userInt+1)
call SFXAtUnit("Objects\\Spawnmodels\\NightElf\\NEDeathMedium\\NEDeath.mdl",tower.getUnit())
endif
endfunction
On Tower Creation function onCreate takes Tower tower returns nothing
set tower.userInt = 0
endfunction
On Tower Details function onTowerDetails takes Tower tower returns MultiboardValues
call lfValue.setValue(0,I2S(tower.userInt))
return lfValue
endfunction
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