Dreadlord v1
2800
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ID: 648
Family ID:
Author: poussix
Rarity: unique
Element: darkness
Attack Type: Decay
Attack Range: 900
Attack CD: 1
Damage: 1086-1086
Abil. Factor: 0.35
Status: Approved
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Specials:
+5% mana/lvl +5% mana regen/lvl
Dreadlord ' s Awakening
When activated, Dreadlord empowers himself with darkness for 10 seconds, increasing own attack speed by 50% and mana regeneration by 20 per second. Level Bonus: +2% attack speed +0.8 mana per second
Dreadlord Slash
Dreadlord deals 100% of his max mana in spell damage on attack. Costs 80 mana on each attack. Level Bonus: +4% spell damage
Bloodsucker
The Dreadlord is hungry. For every kill he gains 0.5% attack speed and 10 maximum mana. The mana bonus caps at 2000. Both bonuses are permanent. |
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Toggle Triggers Autocast
caster_art:
AUTOCAST_cooldown: 80
AUTOCAST_numBuffsBeforeIdle: 0
AUTOCAST_isExtended: false
AUTOCAST_autocastType: AC_TYPE_OFFENSIVE_IMMEDIATE
AUTOCAST_manacost: 0
AUTOCAST_range: 0
AUTOCAST_buffType: 0
AUTOCAST_targetSelf: true
AUTOCAST_targetType: 0
target_art:
AUTOCAST_autoRange: 900
private function onAutocast takes Tower tower returns nothing
call poussix_Dnight.applyCustomTimed(tower,tower,1,10.0)
call poussix_cast.immediateCastFromCaster(tower,1,3)
endfunction
Header globals
BuffType poussix_Dnight
Cast poussix_cast
MultiboardValues Dreadlord_Bonus
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
set poussix_Dnight = BuffType.create(10,0,true)
call m.addModification(MOD_ATTACKSPEED, 0.5 , 0.02)
call m.addModification(MOD_MANA_REGEN, 20 , 0.8)
call poussix_Dnight.setBuffModifier(m)
call poussix_Dnight.setBuffIcon('@@2@@')
call poussix_Dnight.setStackingGroup("poussix_bloodsucker")
set poussix_cast = Cast.create('@@0@@',"frenzy",1.0)
set Dreadlord_Bonus = MultiboardValues.create(2)
call Dreadlord_Bonus.setKey(0,"Attackspeed Bonus")
call Dreadlord_Bonus.setKey(1,"Mana Bonus")
endfunction
On Damage
ONDAMAGE_chance: 1.0
ONDAMAGE_chanceLevelAdd: 0.0
function onDamage takes Tower tower returns nothing
local Unit creep = Event.getTarget()
local unit c = creep.getUnit()
local unit towerUnit = tower.getUnit()
local real totalDamage=(1+0.04*tower.getLevel()) * GetUnitState(towerUnit, UNIT_STATE_MAX_MANA)
local real Manna = GetUnitState(towerUnit, UNIT_STATE_MANA)
if (Manna >= 80) then
call tower.doSpellDamage(creep,totalDamage,tower.calcSpellCritNoBonus())
call SetUnitState(towerUnit , UNIT_STATE_MANA, Manna-80)
call Effect.createScaled("Abilities\\Spells\\Orc\\Devour\\DevourEffectArt.mdl", GetUnitX(c), GetUnitY(c), 30, 0, 1.5).destroy()
endif
set towerUnit = null
set c = null
endfunction
On Kill function onKill takes Tower tower returns nothing
call tower.modifyProperty(MOD_ATTACKSPEED, 0.005)
set tower.userReal2 = tower.userReal2 + 0.005
if tower.userReal <= 2 then
set tower.userReal = tower.userReal + 0.01
call tower.modifyProperty(MOD_MANA, 10)
endif
endfunction
On Tower Creation function onCreate takes Tower tower returns nothing
set tower.userReal = 0.0
set tower.userReal2 = 0.0
endfunction
On Tower Details function onTowerDetails takes Tower tower returns MultiboardValues
call Dreadlord_Bonus.setValue(0, formatPercent(tower.userReal2, 1))
call Dreadlord_Bonus.setValue(1, I2S(R2I(tower.userReal*1000)))
return Dreadlord_Bonus
endfunction
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