Quillboar Thornweaver v1
800
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ID: 48
Family ID:
Author: SirCoqaLot.
Rarity: rare
Element: nature
Attack Type: Physical
Attack Range: 800
Attack CD: 0.9
Damage: 379-398
Abil. Factor: 0.5
Status: Unapproved
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Quillspray
This tower deals 30% of its attack damage as physical damage to every unit in 800 range around it. A creep hit by a Quillspray receives 11% more damage than it did from the previous Quillspray, if hit again within 1.5 seconds. This effect stacks up to 40 times. Hint: Save mana to amplify the effect of this ability. Level Bonus: +0.2% base damage 5% chance to doublecast Quillsprays at level 15 3% chance to triplecast Quillsprays at level 25
Occasional Quillspray
On attack this tower has a 12% chance to trigger a Quillspray. Hint: This Quillspray costs no mana. Level Bonus: +0.15% chance |
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Toggle Triggers Autocast
AUTOCAST_cooldown: 0.2
AUTOCAST_autoRange: 700
AUTOCAST_manacost: 5
AUTOCAST_range: 800
AUTOCAST_targetType: 0
AUTOCAST_numBuffsBeforeIdle: 0
caster_art:
target_art:
AUTOCAST_autocastType: AC_TYPE_OFFENSIVE_IMMEDIATE
AUTOCAST_buffType: 0
AUTOCAST_isExtended: true
AUTOCAST_targetSelf: true
private function onAutocast takes Tower tower returns nothing
local integer level = tower.getLevel()
call quillspray(tower,1350)
if level == 25 then
if tower.calcChance(0.03) then
call quillspray(tower,1500)
call quillspray(tower,1700)
elseif tower.calcChance(0.05) then
call quillspray(tower,1500)
endif
elseif level > 15 then
if tower.calcChance(0.05) then
call quillspray(tower,1500)
endif
endif
endfunction
Header globals
//@export
ProjectileType sir_boar_proj
//@export
BuffType sir_boar_debuff
endglobals
//@export
function quillspray takes Tower tower, real speed returns nothing
local Iterate i
local Unit u
local Projectile p
set i = Iterate.overUnitsInRangeOfCaster(tower,TARGET_TYPE_CREEPS,800)
loop
set u = i.next()
exitwhen u == 0
set p = Projectile.createFromUnitToUnit(sir_boar_proj,tower,1.0,1.0,tower,u,true,false,false)
call p.setScale(0.7)
set p.speed = speed
endloop
endfunction
private function sir_boar_hit takes Projectile p , Unit creep returns nothing
local Tower tower = p.getCaster()
local integer buffLevel = IMinBJ(creep.getBuffOfType(sir_boar_debuff).getLevel(),40)
call tower.doAttackDamage(creep,(0.3+tower.getLevel()*0.002)*tower.getCurrentAttackDamageWithBonus()*Pow(1.11,I2R(buffLevel)),tower.calcAttackMulticrit(0,0,0))
call sir_boar_debuff.applyAdvanced(tower,creep,buffLevel+1,0,1.5)
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
set sir_boar_debuff = BuffType.create(0,0,false)
call sir_boar_debuff.setBuffIcon('@@0@@')
set sir_boar_proj = ProjectileType.create("Abilities\\Weapons\\QuillSprayMissile\\QuillSprayMissile.mdl",2,1300)
call sir_boar_proj.enableHoming(ProjectileTargetEvent.sir_boar_hit,0)
endfunction
On Attack
ONATTACK_chance: 0.12
ONATTACK_chanceLevelAdd: 0.0015
function onAttack takes Tower tower returns nothing
local integer level = tower.getLevel()
call quillspray(tower,1350)
if level == 25 then
if tower.calcChance(0.03) then
call quillspray(tower,1500)
call quillspray(tower,1700)
elseif tower.calcChance(0.05) then
call quillspray(tower,1500)
endif
elseif level > 15 then
if tower.calcChance(0.05) then
call quillspray(tower,1500)
endif
endif
endfunction
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