Living Volcano v1
3600
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ID: 468
Family ID:
Author: Kricz
Rarity: unique
Element: fire
Attack Type: Decay
Attack Range: 1100
Attack CD: 1.8
Damage: 1771-1771
Abil. Factor: 0.25
Status: Approved
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Specials:
+45% dmg to nature (+2%/lvl) +7.5% damage/lvl +1.5% spell damage/lvl
Heat Stroke
Whenever a creep dies while under the effect of Heat Aura, there is a 40% chance that it will explode, dealing 4500 damage in 300 AoE. Level Bonus: +100 damage
Lava Attack
Has a 25% chance on attack to throw a burning lava ball towards the target's location, dealing 3500 damage to creeps in 300 AoE. Level Bonus: +5 AoE +100 damage
Heat Aura
Burns every enemy in 700 range, making them lose 3% of their current life every second. |
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Toggle Triggers Header globals
ProjectileType Kricz_LV_M
BuffType Kricz_LV_HA
endglobals
function ragingHeatDamage takes Buff b returns nothing
local Creep creep = b.getBuffedUnit()
local Tower tower = b.getCaster()
local unit u = creep.getUnit()
local real life = GetWidgetLife(u)
local real dmg = life * 0.03 * tower.getDamageToCategory(creep.getCategory())
//Gex meant it is okay so...
if life < 2. then
call tower.killInstantly(creep)
else
call SetWidgetLife(u, life - dmg)
endif
set u = null
endfunction
function heatStroke takes Buff b returns nothing
local Tower tower = b.getCaster()
local Creep creep = b.getBuffedUnit()
if tower.calcChance(0.4) then
call SFXAtUnit("Abilities\\Spells\\Other\\Incinerate\\FireLordDeathExplode.mdl",creep.getUnit())
call tower.doSpellDamageAoEUnit(creep, 300, 4500 + tower.getLevel() * 100, tower.calcSpellCritNoBonus(), 0.33)
endif
endfunction
function LavaAttackMissileEnd takes Projectile p returns nothing
local Unit c = p.getCaster()
call DestroyEffect(AddSpecialEffect("Objects\\Spawnmodels\\Other\\NeutralBuildingExplosion\\NeutralBuildingExplosion.mdl", p.x, p.y))
call c.doSpellDamageAoE(p.x, p.y, p.userReal, p.userReal2, c.calcSpellCritNoBonus(), 0.25)
endfunction
private function init takes nothing returns nothing
local Modifier HAM = Modifier.create()
set Kricz_LV_M = ProjectileType.create("Abilities\\Weapons\\BallsOfFireMissile\\BallsOfFireMissile.mdl", 1.5, 650)
call Kricz_LV_M.setEventOnCleanup(ProjectileEvent.LavaAttackMissileEnd)
set Kricz_LV_HA = BuffType.createAuraEffectType(false)
call Kricz_LV_HA.setBuffModifier(HAM)
call Kricz_LV_HA.addPeriodicEvent(EventHandler.ragingHeatDamage, 1.0)
call Kricz_LV_HA.addEventOnDeath(EventHandler.heatStroke)
call Kricz_LV_HA.setStackingGroup("KRICZ_LV_DMG_AURA")
call Kricz_LV_HA.setBuffIcon('@@0@@')
endfunction
On Attack
ONATTACK_chance: 0.25
ONATTACK_chanceLevelAdd: 0.0
function onAttack takes Tower tower returns nothing
local Unit u = Event.getTarget()
local integer lvl = tower.getLevel()
local real AoE = 300 + 5 * lvl
local real dmg = 3500. + lvl * 100
local Projectile p
set p = Projectile.createLinearInterpolationFromUnitToPoint(Kricz_LV_M, tower, 1., tower.calcSpellCritNoBonus(), tower, u.getX(), u.getY(), 0., 0.45)
set p.userReal = AoE
set p.userReal2 = dmg
endfunction
Tower Aura
AURA_auraEffect: Kricz_LV_HA
AURA_power: 1
AURA_level: 0
AURA_auraRange: 700
AURA_targetType: TARGET_TYPE_CREEPS
AURA_levelAdd: 1
AURA_powerAdd: 1
AURA_targetSelf: false
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