Magic Mushroom v1
3200
|
ID: 377
Family ID:
Author: drol
Rarity: unique
Element: nature
Attack Type: Magic
Attack Range: 900
Attack CD: 0.9
Damage: 1513-1612
Abil. Factor: 0.5
Status: Approved
|
Specials:
+0.16 mana regen/lvl
Mystical Trance
Buffs a tower in 500 range, increasing its spell damage and trigger chances by 25%. Lasts 5 seconds. Level Bonus: +0.2 sec duration +1% spell damage +1% trigger chances
Fungus Strike
After casting Mystical Trance the Mushroom's next attack will deal 100% of its damage as spell damage with an additional 20% chance to crit. Additionally makes the target creep receive 10% more damage from spells. This effect is permanent and stacks. Level Bonus: +1% spell damage +0.8% spell crit chance
Rapid Growth
Every 20 seconds the Mushroom has a 40% chance to grow, permanently gaining 3% bonus spell damage. Maximum of 40 succesful growths. Level Bonus: -0.4 seconds +0.12% bonus spell damage |
Download
Toggle Triggers Autocast
caster_art: Abilities\Spells\Items\AIre\AIreTarget.mdl
AUTOCAST_cooldown: 2
AUTOCAST_numBuffsBeforeIdle: 1
AUTOCAST_isExtended: false
AUTOCAST_autocastType: AC_TYPE_OFFENSIVE_BUFF
AUTOCAST_manacost: 50
AUTOCAST_range: 500
AUTOCAST_buffType: drol_mushroomBuff
AUTOCAST_targetSelf: true
AUTOCAST_targetType: TARGET_TYPE_TOWERS
target_art:
AUTOCAST_autoRange: 500
private function onAutocast takes Tower tower returns nothing
set tower.userInt2 = 1
call drol_mushroomBuff.applyCustomTimed(tower,Event.getTarget(),tower.getLevel(),5. + tower.getLevel()*0.2)
endfunction
Header globals
//@export
BuffType drol_mushroomGrowth
//@export
BuffType drol_mushroomBuff
//@export
BuffType drol_mushroomDebuff
//@export
MultiboardValues drol_mushroomMultiboardValue
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
local Modifier mm = Modifier.create()
set drol_mushroomGrowth = BuffType.createAuraEffectType( true )
set drol_mushroomBuff = BuffType.create( 5, 0.2, true)
set drol_mushroomDebuff = BuffType.create( 3600, 0, false )
call mm.addModification(MOD_SPELL_DAMAGE_DEALT,0.25,0.01)
call mm.addModification(MOD_TRIGGER_CHANCES,0.25,0.01)
call drol_mushroomGrowth.setBuffIcon( '@@0@@' )
call drol_mushroomBuff.setBuffIcon( '@@1@@' )
call drol_mushroomDebuff.setBuffIcon( '@@2@@' )
call drol_mushroomGrowth.setBuffModifier(m)
call drol_mushroomBuff.setBuffModifier(mm)
call drol_mushroomBuff.setStackingGroup("drol_mushroomBuff")
set drol_mushroomMultiboardValue = MultiboardValues.create(2)
call drol_mushroomMultiboardValue.setKey(0,"Growths")
call drol_mushroomMultiboardValue.setKey(1,"Spell Damage")
endfunction
On Damage
ONDAMAGE_chance: 1.0
ONDAMAGE_chanceLevelAdd: 0.0
function onDamage takes Tower tower returns nothing
if tower.userInt2 != 0 and Event.isMainTarget() then
set tower.userInt2 = 0
call drol_mushroomDebuff.apply(tower, Event.getTarget(), tower.getLevel())
call Event.getTarget().modifyProperty(MOD_SPELL_DAMAGE_RECEIVED, 0.1)
call tower.doSpellDamage(Event.getTarget(),Event.damage*(1.+tower.getLevel()*0.01),tower.calcSpellCrit(0.2+tower.getLevel()*0.008,0))
set Event.damage = 0
endif
endfunction
On Tower Creation function onCreate takes Tower tower returns nothing
set tower.userInt = 0 // number of succesful growths
set tower.userInt2 = 0 // used for spelldamage attack on autocast
set tower.userReal = 0.
endfunction
On Tower Details function onTowerDetails takes Tower tower returns MultiboardValues
call drol_mushroomMultiboardValue.setValue(0,I2S(tower.userInt))
call drol_mushroomMultiboardValue.setValue(1,I2S(R2I(tower.userReal * 100.)) + "%")
return drol_mushroomMultiboardValue
endfunction
Periodic
PERIODIC_period: 20
function periodic takes Tower tower returns nothing
local integer lvl = tower.getLevel()
local real growth
local Effect targetEffect
if (tower.calcChance(0.4) and tower.userInt < 40) then
call tower.modifyProperty(MOD_SPELL_DAMAGE_DEALT, 0.03+(lvl*0.0012))
set tower.userReal = tower.userReal + 0.03 + lvl * 0.0012
set targetEffect = Effect.createScaled("Abilities\\Spells\\NightElf\\TargetArtLumber\\TargetArtLumber.mdl", GetUnitX(tower.getUnit()), GetUnitY(tower.getUnit()), 30, 0, 1.4)
call targetEffect.setLifetime(1.0)
set tower.userInt = tower.userInt + 1
set growth = 1.25 + tower.userInt * 0.015
call SetUnitScale(tower.getUnit(), growth, growth, growth)
endif
call Event.getCurrentPeriodicEvent().enableAdvanced(20 - lvl*0.4, false)
endfunction
|
Description:
Latest Upload Comment: