Green Lightning v1
500
|
ID: 329
Family ID:
Author: drol
Rarity: rare
Element: storm
Attack Type: Energy
Attack Range: 1200
Attack CD: 2
Damage: 486-635
Abil. Factor: 0.59
Status: Approved
|
Specials:
+20% dmg to magical
Lightning Surge
Increases the attackspeed of this tower by 100% for the next 5 attacks. The surge fades after 8 seconds. Level Bonus: +2% attackspeed +1 attack per 5 levels
Mana Feed
Attacks restore 4 mana to the tower and increase spell crit chance by 5%. Hint: Mana regeneration increases mana gained. Level Bonus: +0.1% spell crit chance
Lightning Burst
Grants a 12.5% chance to deal 15 times current mana as spell damage on attack. Resets the bonus spell crit of 'Mana Feed'. Level Bonus: +0.5% chance |
Download
Toggle Triggers Autocast
caster_art:
AUTOCAST_cooldown: 6
AUTOCAST_numBuffsBeforeIdle: 0
AUTOCAST_isExtended: false
AUTOCAST_autocastType: AC_TYPE_OFFENSIVE_IMMEDIATE
AUTOCAST_manacost: 60
AUTOCAST_range: 1200
AUTOCAST_buffType: 0
AUTOCAST_targetSelf: false
AUTOCAST_targetType: 0
target_art:
AUTOCAST_autoRange: 1200
private function onAutocast takes Tower tower returns nothing
set tower.userInt = 5 + tower.getLevel() / 5
call drol_surge.apply(tower,tower,tower.getLevel())
endfunction
Header globals
//@export
BuffType drol_surge
endglobals
function surge takes Buff b returns nothing
local Unit caster = b.getCaster()
if (caster.userInt < 1) then
call b.removeBuff()
else
set caster.userInt = caster.userInt - 1
endif
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
set drol_surge = BuffType.create(8,0,true)
call m.addModification(MOD_ATTACKSPEED, 1.0 , 0.02)
call drol_surge.setBuffModifier(m)
call drol_surge.setBuffIcon('@@1@@')
call drol_surge.addEventOnAttack(surge,1,0)
endfunction
On Attack
ONATTACK_chance: 1.0
ONATTACK_chanceLevelAdd: 0.0
function onAttack takes Tower tower returns nothing
local unit towerUnit = tower.getUnit()
local real mana = GetUnitState(towerUnit, UNIT_STATE_MANA)
call SetUnitState(towerUnit , UNIT_STATE_MANA, mana + 4 * (1. + tower.getProp_ManaRegPercBonus()))
call tower.modifyProperty(MOD_SPELL_CRIT_CHANCE, 0.05+(tower.getLevel()*0.001))
set tower.userReal = tower.userReal + 0.05 + (tower.getLevel()*0.001)
set towerUnit = null
endfunction
On Damage
ONDAMAGE_chance: 0.125
ONDAMAGE_chanceLevelAdd: 0.005
function onDamage takes Tower tower returns nothing
local Effect targetEffect
local Creep creep = Event.getTarget()
if not creep.isImmune() then
set targetEffect = Effect.createScaled("Abilities\\Spells\\Human\\ManaFlare\\ManaFlareBoltImpact.mdl", GetUnitX(creep.getUnit()), GetUnitY(creep.getUnit()), 0, 0, 1.8)
call targetEffect.setLifetime(1.0)
call tower.doSpellDamage(creep, GetUnitState(tower.getUnit(), UNIT_STATE_MANA) * 15,tower.calcSpellCritNoBonus())
call tower.modifyProperty(MOD_SPELL_CRIT_CHANCE, -(tower.userReal))
set tower.userReal = 0.0
endif
endfunction
On Tower Creation function onCreate takes Tower tower returns nothing
set tower.userReal = 0.0
set tower.userInt = 0
endfunction
|
Description:
Latest Upload Comment: